Our Development team create the new technologies we need to keep Astraware at the forefront of handheld development, and use these in developments of both exciting licenses from industry-leading partners, and original new developments of our own creation.
Chief Technology Officer | David brings his skills in cutting edge mobile development, as well
as 12 years' experience in internet and web technologies. He has
developed Astraware's e-commerce engine and core handheld technology
libraries. |
| Development Manager | Larry leads our games development team, and manages all of our internal projects.
Not only expert at Palm database and communications programming, Larry also
maintains our AWF games development framework.
Larry leads our development team. |
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Game Graphics | Bryan works on graphics for our games, whether making accurate conversions from existing games, or creating appealing new artwork for original Astraware titles. Bryan is an expert at giving our games a clean cartoony look! |
| Windows Mobile Lead | Iain is our expert at getting games running on, and making the most of,
the latest devices for Windows Mobile and Palm OS. |
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Game Development | Stephen brings skills in development, and works on creating new games and adapting existing ones. With a background in AI as well as programming, he's also responsible for helping our games to be more intelligent, find Sarah Connor, etc. |
| Web and Game Development | Katherine joins us to work in both web and games development - creating new features for our Club Astraware subscribers, new features and capabilities for the website, whilst learning new skills in game development too. |
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Game Graphics | Mike brings new artistic talent to Astraware, helping to make our conversions and new titles as good looking and shiny as possible. |
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