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Product Revisions

Version Date Description
1.7 Feb 10, 2004
  • Added enhanced sounds for PalmOne OS5 devices
  • Updated controls forms to allow for easier configuration on devices with a d-pad, and on the Tapwave Zodiac
1.6 Sep 2, 2002
  • Support for the latest devices
1.52 Jun 17, 2002
  • Much better handing of low memory requirements
1.5 Apr 26, 2002
  • Enhanced Sound Support added for Sony T-Series!
  • Improved Speed Support for new devices - Treo, M125/130/505/515, Sony Clies
  • Improved Memory Handling
  • Combined Registration System - Codes for Zap!2000 and Zap!2016 work on either version.
1.45 Jan 18, 2001
  • Better memory management, should give more help when the handheld runs out of memory
  • Uses less working space on a Palm III which doesn't have much heap memory
  • Better backgrounds, as used in Zap!2016
  • WorldwideWidgetWorks GamePad support
  • More help for user registration
1.3 Sep 9, 2000
  • Zap!2000 has now been Platinum Certified by Palm to be one of the most stable and usable games on the Palm.
  • Using the 'Find' facility when in Zap!2000 no longer crashes the machine.
  • No longer accesses screen memory directly
  • Better handling of low memory conditions 
1.2 Jun 21, 2000
  • Two new levels for registered users, with new bosses, turrets, canyons, alien launchers, mines!
  • Save game available at end of each level, resume game restores you to the start of the next level with all lives and power-ups preserved
  • Tapping the top of the screen now opens up the menu, which is behaviour that Palm OS 3.5 users expect
  • Better compression techniques mean that the full colour 7-level version of Zap!2000 is now the same size as the old 5-level version was
  • Better error messages if game runs low or out of memory
1.12 Apr 10, 2000
  • Auto-fire (only available in registered version)
  • Now compatible with Chrome alternate colour settings on Palm IIIc
  • Now only loads graphics when needed - much quicker to load
  • Fix: used to crash when you tryed to use 'Reset Highscores'
  • Fix: used to crash if you cheated to jump past level 5
1.1 Mar 10, 2000
  • First colour release for Palm IIIc
  • Completely configurable controls (map any button to any action)
  • Shields countdown clock
  • Ability to turn scenery off and on for a faster game
1.01 Feb 25, 2000
  • Palm OS 3.5 compatibility (Palm IIIc and Palm IIIxe)
  • Removed duplicate printing of Game Over
  • Added 'Zap!2000 is loading' message
1.0 Jan 1, 2000
  • New completion screen
  • Redesigned highscore page
  • Boss aliens are harder to defeat
  • Shields
  • Nuke bomb (registered version only)
  • Fix: aliens don't disappear anymore
Palm OS®

Product Information

Zap!2000/2016 for Palm OS®
version 1.7 (Feb 10, 2004)

Requirements

Operating System
  • Palm OS® 3.5
  • Palm OS® 4
  • Palm OS® 5

Screen
  • Native 160x160 (Low-Res)
  • Compatible 320x320 (Hi-Res)
  • Compatible 320x480 (Portrait)
  • Compatible 480x320 (Landscape)

Please Note:
This product is not compatible with the Sony UX series CLIÉs or the PalmOne Zire, Zire 21, Zire 31 and the Tungsten E2

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