Astraware and Pazzazz Games Team to Deliver GTS Racing Action to Palm OS Handhelds

Pazzazz Games selects Astraware as publisher of its first Palm OS title, a 3D racing game that delivers console-quality visuals and game-play

The Midlands, England and Loire-Atlantique, France (February 17, 2003) – – Astraware Ltd has become the exclusive publisher of Pazzazz Games? exciting new GTS Racing Challenge game for Palm OS® handhelds. GTS Racing Challenge is a
3D racing game that delivers console-quality visuals and game-play to Palm OS® handhelds. Astraware has long been recognized as one of the top producers of PDA games while Pazzazz Games enjoys a solid reputation for developing 3D console
games. This announcement marks the second deal in as many weeks in which another game developer has turned to Astraware to take its products to market.

The game-play of GTS Racing Challenge is similar to SNES / Game Boy Advance titles like F-Zero or Mario Kart, but with large, realistic car sprites rendered in full color from 3D models. Both the players? view and cars are free to rotate in 3D, and
the raceway is fully texture-mapped. The cars race along roadways with photo-realistic skylines. The game offers a wide variety of racing options, including 32 separate racetracks, three different super-charged models of GTS race cars. Players will
enjoy sliding around corners, skidding into a U-turn for a sudden change of direction, or even cranking the wheel and ?doing doughnuts? on the spot. Taken together, these features put GTS Racing Challenge at the cutting edge of Palm OS games.

“When it came to a distribution partner, Astraware was the obvious choice,” said Andy Wilton, co-founder and lead programmer of Pazzazz Games. “Not only do they dominate the online market for Palm OS games, but their market knowledge
and testing resources have been crucial in helping us hone GTS Racing Challenge, keeping us firmly focused on the points that matter to Palm OS gamers.”

“GTS Racing Challenge is an amazingly high caliber game that tackles the challenges of putting smooth, fast-paced action on the screen of a Palm OS handheld,” said Howard Tomlinson, Astraware?s CEO. “We?re proud that Pazzazz Games
selected Astraware as its publisher and invite all other developers of PDA games to call us to discuss how we can help them make their own games a big success.”

GTS Racing Challenge is available now in versions for both 16-shade greyscale and 256-color models of Palm Powered PDAs, and is priced at US$17.95 at Astraware?s
Web site, A high-resolution and audio enhanced version for the latest Palm OS 5 handhelds is in testing and scheduled to be released in the near future.

About Astraware Ltd.

Founded in 1994, Astraware Ltd. licenses, develops and publishes high quality games for handheld computers. The company provides a range of products, including the popular
Zap!2000 and Bejeweled, which was named as the “Best Handheld Game for 2001” by Handheld
Computing Magazine
. Handheld gaming enthusiasts have downloaded more than a million copies of Astraware?s products, and the company has customers in over 100 countries. Astraware currently offers over fifty of the best game titles for
handheld platforms, both from its award winning in-house gaming development department and by building successful partnerships with a over a dozen companies worldwide. For more information, contact CEO Howard Tomlinson at or visit

About Pazzazz Games

Founded in 2001 by industry veterans Andy Wilton and Jim Gardner, Pazzazz Games is an independent developer of games for handheld systems. Pazzazz team members have worked on a wide range of platforms including Amiga, PC, PSX,
Game Boy Color and Game Boy Advance, creating games such as the critically-acclaimed helicopter action titles Zeewolf and Zeewolf II. Other credits include Star Trek: New Worlds (Virgin), B-17 II – The Mighty Eighth (Rage),
AirForce Delta (Konami) and the NFL Blitz series (Midway). For more information, contact Andy Wilton at or visit

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